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UMBRIAN

ROLE

UI Designer

DESCRIPTION

Umbrian is a Third-Person Puzzle Platformer where the player is tasked with using a combination of spells, running and jumping to traverse deep caves. Set in a tranquil Aztec inspired world, the game is focused on immersion, puzzle solving and clearing obstacles, with no monsters, enemies or other combat.

YEAR

2021

GENRE

3D Platformer

PLATFORM

UI DESIGN

On this project I was tasked with User Interface Design. I began by looking at similar examples of UI's that had 'solved' similar problems, namely displaying an active ability, as well as a selection of other abilities that the player could move into the main active slot. After this I made a few mockups of the UI, making small changes and improvements based on feedback from the team. After this I moved in engine, adding in the functionality of swapping icons around from the ability bar to the main active slot in the top left. Finally I added the finished icons made by our UI artist (https://www.artstation.com/bartlomiejbyczkowski), and then added in the 'behind the scenes' functionality for actually using the abilities. 

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