BILLY BURTON
GAME DESIGNER
ABOUT ME
I'm a Designer specialising in Level and UI Design, although I am willing to branch out into other areas if needed. I have a deep love for Diagetic UI's such as those found in Dead Space, Halo, Metroid Prime, etc. but most of all I love UI's that go above and beyond in terms of how they can look and feel, for example the sleek and smooth fly-out menu's of Destiny 2 and the bold, punchy UI of Persona 5, that so effectively reflects the narrative themes of rebellion by breaking many of the common rules of UI design with elegant flair. I also have a love for deep, immersive levels with hundreds of little details and secrets to be rooted out by the player, like the Palisade Bank from Deus Ex: Mankind Divided, the Clockwork Mansion from Dishonored 2 or the Miami Level from Hitman 2. I'm also currently teaching myself how to mod Rimworld, a game I have perhaps too many hours in.

Deus Ex: Mankind Divided has some of my favourite level design, with the Palisade Bank being the best in my opinion, as well as it's clean and minimalist diegetic UI still holding up well today

Metal Gear Solid 5 has, in my opinion, some of the best stealth gameplay. Building on the foundation of the previous entries, it pays attention to all of the minute details that together build an immersive and responsive experience, perfectly balancing the power fantasy of being Big Boss with the reality of being one man against an army

XCOM 2 is one of the best sequels I have ever played, improving almost every feature from it's predecessor and adding a whole host of new mechanics, that whilst in-depth and comprehensive, never feel overwhelming or superfluous.

Deus Ex: Mankind Divided has some of my favourite level design, with the Palisade Bank being the best in my opinion, as well as it's clean and minimalist diegetic UI still holding up well today
GAMES I ENJOY
I enjoy lots of games, although I'd say one of my favourite genre is probably the Immersive Sim, games like Deus Ex, Thief, Dishonored, although I also enjoy other genres like stealth games (I greatly enjoy the Metal Gear franchise), strategy games like the XCOM franchise and the occasional MMO (I'm currently an Final Fantasy 14 addict)
SKILLS
I am confident in my design skill in Unity, have a good understanding of C#, and have a reasonable level of confidence in Unreal's Blueprints an UI Widget systems. I also have some knowledge of World Machine, as well as Adobe's InDesign software. Download my full resume here
GET IN TOUCH
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS